
A melee weapon with Knockback II is capable of keeping the Brood Mother at bay, so you don't need to move. This fight will either result in you going in circles along the Silk part of the floor with the Brood Mother in tow (which in itself can result in you falling into the webbing in the floor, immobilising you) or with you being pinned against a wall wailing on the Brood Mother as fast as you can. Memorise the floor pattern as best you can. This poisoning, combined with its rather high pursuit speed and solid melee damage, make the Tarantula Brood Mother a dangerous foe. As it pursues the player, it will fire poisonous barbs/sludgeballs (it's difficult to discern what they are) that deal half a heart of damage and inflict Poison for 6 seconds. The melee damage dealt by the Brood Mother in this phase is identical to that done by its Jump Slam attack during Phase 1, albeit without the additional half a heart of fall damage. It becomes immune to all ranged weaponry and splash potions once Phase 2 begins, but melee weapons will be able to damage it. This phase is arguably more dangerous, as the Brood Mother will begin to actively pursue the player. Once the Brood Mother's health drops below half (i.e., 150 health or 75 hearts), it will begin Phase 2, where it drops its melee shield and changes colour from blue to orange. If you have Galacticraft installed, the Grappling Hook is useful for reaching the upper ledge without entering the tree, assuming the roof of the Erebus is low enough for you to latch on to. place blocks under yourself as you jump) once reaching the arena to reach the upper ledge, allowing you to use the same tactic without scaling the outside of the tree. You may also use the stackjump technique (i.e. If you do so, you can rain arrows down upon the Brood Mother from an unreachable ledge above her arena, practically skipping this phase of the fight entirely. If you are able to, you can scale the outside of a Giant Eucalyptus Tree rather than go through the inside. Augmented Scorpion Pincers are better for this fight than any kind of bow (including Maximum Speed Bows) as they do not slow you down and can ignite the Brood Mother, but require Fire Charges to use. The radius is approximately 5 blocks from the Brood Mother. If you stay away from the Brood Mother herself, you won't cop damage from her Jump Slam. They have minimal health and will only cause you grief. Slaughter the Tarantula Babies whenever they spawn. The blue shield surrounding the Brood Mother prevents damage with melee weapons only splash potions and ranged weaponry can inflict damage. Instead, they spawn two Tarantula Babies that will pursue the player. The Jump Slam, like the Antlion Overlord, inflicts Slowness for a short period (7 seconds), but unlike the Overlord also inflicts Blindness for 4 seconds.įurthermore, the Brood Mother will lob eggs at the player that inflict no damage.
This attack is similar to the Jump Slam of the Antlion Overlord, inflicting damage and sending the player into the air high enough to deliver another half a heart of damage. In this phase, the Brood Mother is completely immobile, and can only attack you through jumping in place, dealing an amount of damage dependent on difficulty (see Mob Box above).
Once a player is spotted, the battle begins, consisting of two phases. They will sit in the center of their arena until the player gets within detection radius.
Tarantula Brood Mothers only spawn in Giant Eucalyptus trees, found exclusively in Ulterior Outback. The Brood Mother waiting at the top of the tree. The Tarantula Brood Mother is the Erebus' first boss mob.